Okay so your Connection Emulator is able to cause packet loss and throttle on peer-to-peer games. What I want to accomplish is the ability to delay my response time so I don't die or lag out really fast, and I'm able to cause lag and have the other person freeze up with corruption and packet loss. I'm just trying figure out what settings I would need to be able to cause it for a long period of time without losing connection.
The thing is when the opposite person is doing the same thing and I turn mines off I die bc they still have theirs on and I end up lagging out or being killed.