I was wondering if running simulation where only one machine is both sender/receiver is supported?
We are developing a streaming application that we need to harden against various network degradation.
The idea is to have a setup looking like this:
SENDER (172.16.0.100) --> Network Simulation --> RECEIVER (172.16.0.100)
The packets never leave the interface in such setup so nothing is seen by Connection Emulator.
But I was wondering if there was a way, either by fiddling with the local machine config or directly in CE?